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The High Tenets are a group of religious laws that must never be broken under any circumstances. They bypass all other laws, whether they bea deity's or a moral. The High Tenets are guaranteed to give you a pass to Kumin'ono if broken and when broken the breaker can never be re-accepted into Agmin'on or any sects. Although it seems unfair, it is not. The breaker is still a human who is equal in status, but they are banned from the cult. Being banned from the cult also means that the reincarnation process ceases.
1...Murder |
Murder is strictly forbidden and it is the firmest Tenet. It has remained in place since the origination of Agmin'on. This Tenet protects everything, it is not limited tohumans. This is a Tenet that forbids the murder of any living thing, though the murder of another human is the absolute worst. Varying from creature to creature and whether or not it was murdered out of spite, anger, or accidentally, the punishment can be less severe than another. The murder of a human or animal that has been domesticated by a human is punishable by permanent banishment. Murder of a sacred animal of Agmin'on is punishable the same way. Any animal or thing that is representative of a deity is also punishable by banishment. Though secular law sees the murder of another human (or humans) as punishable by death and does not even consider animals an equal, the High Tenet surpasses it in the religion. Also, the secular punishment is leading to more murder and it is a chain reaction, therefore this Tenet must surpass secular law. However, there are exceptions. Being that humans are natural predators on Earth, killing an animal and using its materials for food, clothing, shelter, etcetera, is acceptable. Accidentally killing another (meaning that you did not see its presence and recognize that it would be killed, or it was killed in a way that was unable to be foretold) is not punishable. Truth is seen in the eyes of the deities and you cannot hide.
2...Zealotry |
Zealotry is often an overlooked subject in terms of religion. Agmin'on members must remain humble and silenced. Bragging about your beliefs or forcing them downupon someone is strictly forbidden. Religion is a journey for one's self. Many popularly known Christian groups walk to peoples' homes to ask if they'd like a Bible. This is completely frowned upon in Agmin'on. Absolutely no one should be pressured into believing in a religion. Although religion must spread, it is not through this way. Religious wars to conquer and install religious beliefs in another area is blasphemous to the Agmin gods and goddesses. War and violence only brings that, war and violence. People will believe what they want, when they want to.
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Dictator-of-DOOM |
Latest page update: made by Dictator-of-DOOM
, Jul 29 2008, 10:47 PM EDT
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